To the the right of the JAMMA edge there is six connectors one each for a third and a fourth player, video, speaker, track ball and a connector for analog controllers such as the driving controllers for RCでGO!. Taito G-Net System – Sony ZN-2 Motherboard (top and bottom)Ĭlose to the JAMMA edge on the ZN-2 board you will find the switch for choosing between mono and stereo along with a knob for the volume. Taito uses their own BIOS for the G-Net version of the ZN-2, therefore called COH-3002T instead of the original COH-3000. Thus requiring a dual sync monitor if it is to be used in an arcade cabinet. It conforms to the JAMMA+ standard and while most games use standard resolution (15 kHz) some games use 24.8 kHz (mid res) refresh rates. The Sony ZN-2 is based on the Sony PlayStation architecture and was licensed as an arcade platform to other developers, such as Capcom and Taito. Taito CD PCB (PCMCIA II card interface).The G-Net is comprised of three boards with two optional boards: Psyvariar kit (picture by Eiko at Arcade Otaku) System Layout Taito G-Net System Complete kits (including the box) on the other hand are hard to come by and will usually set you back way more. Most games can be picked up quite cheap (< $100) but there are a handful that fetch higher prices, like Psyvariar and Ray Crisis. Most games can be found rather cheap both with and without artwork on for instance Yahoo JP. The cards are inserted in the card connector on the CD PCB and a game card has to be inserted for the system to boot. The games are distributed on PCMCIA II cards and any game settings and saves are stored back to the cards. Nonetheless the G-Net boasts with a few major titles, like Psyvariar, Ray Crisis and Super Puzzle Bobble. There are only 22 known games released for the platform which makes the G-Net a quite niche system to collect. Considering the vast number of games released for the NAOMI it’s fair to say that Taito didn’t succeed in their quest. The G-Net is contemporary with Sega’s NAOMI and Taito tried hard to get developers to ditch NAOMI and move to the G-Net platform instead. It’s a cartridge based system and uses PCMCIA II cards for the games. The Taito G-Net system was released in 1998 and is based on Sony PlayStation hardware.
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